Tuesday, August 29, 2017

Star Fox 64: Furries In Space!!






Back in the 90’s Star fox and Star Fox 64 were incredibly innovative. They featured advanced graphics, branching story lines, and the type of pure fun that few besides Shigeru Miyamoto can pull off. Future entries in the series have poisoned it as a franchise but Star fox and Star Fox 64 were history makers.

Star Fox 64 is a reimagining of the original Star Fox for the Super Nes. Star Fox was a groundbreaking game. It featured cutting edge graphics and amazing game play. Despite that it still only had a bare bones story, flat characters and somewhat stylized art. Star Fox 64 featured much improved graphics, 3-D environments and much improved story elements. It also included an amazing multiplayer mode. In the minds of most it surpassed the original.

The plot is simple and serves as an excellent framing device. Years ago the mad scientist Andross was exiled to the planet Venom at the edge of the Lylat system. When strange activity is noticed there the mercenary team Star Fox was sent to investigate. This was a trap. The team was betrayed and the leader James Mccloud lost his life. Years later Andross as begun his invasion of the Lylat system and a new star fox team under James son Fox Mccloud has been hired to help stop them. The story of Star Fox 64 is nothing amazing but it has its moments. The characters are somewhat interesting and the game constantly hints at backstory. This makes the story feel bigger than it actually is. That would be terrible for a book but it’s great for a video game. The short cut scenes before and after each level help to tie everything together

The best thing about Star Fox 64 is its replay value. The stages branch from each other.  This gives the player several different routes to the final boss. The last level has two different versions depending on what route you take. There are several different ways to complete the game. Each level also has a metal you can get for destroying a certain number of enemies. Once you do this you can unlock expert mode, a harder version of the game. More importantly, the game is fun. The enemies come in all sorts of varieties and colors, making it a joy to rack up your point count. It’s one of the few games I’ve ever played just to beat my own high score.

When it was released Star Fox 64 had amazing graphics. It doesn’t look bad now, but it does not look right on a modern TV screen. The character designs are memorable but it’s the enemy and ship designs which stand out. They are weird, brightly colored and fit the stages they appear in. The boss designs are clever, but obvious glowing targets can feel lame and take away from difficulty and replay. Don’t remember where to shoot? Don’t worry! Just shoot the glowing thing! It might be a game for children, but even children can enjoy being challenged.

Star Fox 64 has sharp controls, even on the somewhat dated Nintendo 64 controller. The game also used an accessory called a “rumble pack” which made the controller vibrate. Star Fox 64’s vibration feature is among the best I have seen. Many games throw vibration in without a good reason. Star Fox 64 is the first game that used it and got it right. The game is pretty forgiving of mistakes in normal mode. In expert mode simple mistakes can cause damage to your ship. This gives more experienced players a challenge. However to an experienced player even expert mode is relatively easy

Despite its strengths, Star Fox 64 is not perfect. Its AI was bad back in the 90’s. Today it is hilariously bad. With the exception of the star wolf team there are few enemies that pose a real challenge. Your teammates are incapable of taking care of themselves. They will constantly need saving. In normal gameplay these are preset events, but in all range mode the flaws of the AI become obvious.  Compared the original game challenges and difficulty are often substituted with a screen full of easy to kill enemies, which with few exceptions only creates the illusion of difficulty.

The four person multiplayer was a big selling point in its time.  It is fun, though the limited maneuvering options can make things dull. Me and my friends used to just summersault and U-turn around each other. This could get pretty deep: we competed with timing, trickery and a degree of luck but it was pretty boring visually, the inclusion of the tank and the hidden bazooka fighter provided much needed variety, even if they lost to the arwing more often than not.

Star Fox 64 is not perfect but it is amazing. Many N64 titles were super impressive in their day but seem amateurish compared to modern games. Back then they were still figuring 3D out, and even though games were 3D memory was rather limited. Yet Star Fox 64 remains one of the best games I have ever played twenty years on.

Maybe someday Nintendo will make a fitting successor.

9.5 Out of 10

-Gedaemon

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